CreatorModeTutorial

How to start.
If you have any previous presets in your folder, COPY them to a safe location, as we will do silly things that might hurt them. You might also consider deleting everything from the folder so it's clean as assumed by this tutorial. Copy them back afterward.
 * 1) Head to Subscribestar/Patreon, support at the Connoisseur of Lust or Nephelym tier, then find the post that lists the creator mode code.
 * 2) Open the folder that contains your Breeders of the Nephelym install.
 * 3) Create a new text document Code.txt in there, paste the code in it, save.
 * 4) In your windows search box, type in %localappdata% and select the file folder
 * 5) Navigate to Radiant->Saved
 * 6) Right click on CharacterPresets, select create a shortcut Note: if there is no CharacterPresets folder, you can create it yourself, or if you feel antsy: launch BotN, create a breeder preset, save it.
 * 7) Cut and paste the shortcut to your Breeders of the Nephelym directory.
 * 8) Open a windows eplorer window of characterPresets folder to hop to occasionally while editing.
 * 9) Open code.txt, copy the code from it
 * 10) Launch Breeders of the Nephelym
 * 11) Click settings
 * 12) Paste in the code to the text box
 * 13) Click enter

Sometimes I tell you to do silly things, for educational purposes. The lessons may not be learned if not done, so my recommendation is to follow the guide to a letter.



Your First Preset
Let's create your first preset by Copying another, existing preset.


 * 1) On the top row, click on the foxhead icon and select Sylvan: Goblin (pink, or female)
 * 2) Click on the second icon, load ShortstackOrange
 * 3) Click on the third icon, copy
 * 4) Foxhead again, select Demon: Succubus (pink or female again.)
 * 5) Click on the fourth icon, paste, first paste material, then paste shape.
 * 6) Save the preset, name it OrangeGoblin
 * 7) Go outside the game, open our CharacterPresets folder, which should now contain the goblin (and possibly your earlier breeder presets and imported stuff.)

Propagation Time!
We will now go and open up Foxen: Vulpuss and paste just the materials in it (you can paste the shape too for a lark, of course). Note that the preset already had the fur colors set similar to the skin color. However the succubus has rather boring gray wings.


 * 1) Go back to OrangeGoblin succubus preset.
 * 2) Select the rightmost icon on top and further select Propagate Fur color to Attachments
 * 3) Load the OrangeGoblin preset to see what happened.
 * 4) Also, check the CharacterPresets folder, and you should see all the default succubus presets also added to the folder, as they are also changed.
 * 5) Now, select the cog and Propagate Shape to all Presets.
 * 6) Load Any of the other presets and you see yours succubi all now look like goblins.
 * 7) While you are at it, select Cog and ResetShape.
 * 8) You can load the preset you are looking at and see ResetShape does NOT save it.
 * 9) The way we are going to deal with the changes is by going to the characterPresets folder and deleting all other succubus preses than the OrangeGoblin
 * 10) Now if you load the other presets the creator will load the one in the game install directory's folder.

Moar! Second Neph, a Purple-ish succubus!
Hopefully in the future if you run into an issue where a preset fails to load you know someone renamed it outside of the editor, and you know to use the list to know what the name you must use for it.
 * 1) Select Dragon: Wyvern, load DracoPurple, copy
 * 2) Back to succubus, paste-> material, paste-> shape
 * 3) You should be seeing a succubus with hilariously large wings.
 * 4) On the left column find UpperBody category (third from top), open it, the last item there is wings size.
 * 5) Go to the box, left click on it, type .5 and enter
 * 6) The wings have disappeared! (Left click and mouse move to rotate the neph in the center to see. Whoopsie!
 * 7) Press the left mouse button over the box but don't release, instead move mouse left and right. You'll see the wings increase and decrease, something like .58 to .59 sounds good, you can either type the number or move the slider with mouse till you are satisfied.
 * 8) Save the preset, name it DragonPurple.
 * 9) In your characterPresets folder note how silly it is to have OrangeGoblin and DragonPurple presets.
 * 10) Rename the file there, swapping the words purple and dragon so you'll have  CP_Demon_Succubus_Female_PurpleDragon (or CP_Demon_Succubus_Female_PurpleDragon.sav if your windows shows file extensions)
 * 11) Back to editor, load the orange goblin, and note that the list has DragonPurple on it. if you click on it, nothing happens.
 * 12) The preset file tells the editor it is supposed to be named DragonPurple, and thus unless you rename it back, it won't work.
 * So, back to the file explorer, rename the file back to DragonPurple, and now loading it in the editor again works.
 * 1) Save the preset, give it the name PurpleDragon, then delete the file DragonPurple

Oh, you still have oversized head wings, so let's adjust those. The left column category head find OtherEarSize and set it to .64. Save.

Go to the file folder. Do you now again have PurpleDragon AND DragonPurple? The game offered to save DragonPurple instead of PurpleDragon. This is an issue with the editor that can cause you to overwrite you presets. When you load a preset, it will be offered as the save name from then on, even if you save with another name in the between. When you save with a new name, always load that preset immediately afterward so you don't overwrite wrong stuff. Delete the wrong name, save with the correct name, now load the preset, and check: save now offers the correct name.

Now, select the foxhead icon and select Demon: Succubus, purple (futa) version. Load your OrangeGoblin preset. While you previously edited the female version, the game does not distinguish between female and futa presets (exception: starfallen). The difference whether the dick is shown or not.

Bling her up now!
I am using female version to edit, you can edit futa or female, it really does not matter.


 * 1) We will now start modifying the PurpleDragon further. Let's bling her up!
 * 2) On the right column, find and open category Body.
 * 3) The first item is Decor, click the arrows till it shows 11.
 * 4) She will now have black markings, but that just won't do. Open the Body Attachments category.
 * 5) The first item there is Color A. Paint the series of numbers and letters in the box and press CTRL+C
 * 6) Go back to body, click on the box under Decor Color and Ctrl-V the numbers in it. You should now have the decor light purple color.
 * 7) That doesn't really look good, so use the two columns. The left one makes the color darker, while the right one makes it richer.
 * 8) Adjust your color till you have a nice decently rich and somewhat darker color on your markings.
 * 9) Copy that color to the next box below it, Decor glow.
 * 10) Now, let's go to the topmost category Skin. The last item there is Animated Glow. Adjust it to 1.0.
 * 11) The markings are now animated. (the location of animated Glow is really strange, though. It adjusts stuff that isn't skin...)
 * 12)  Since you are at the skin category, why not paste into the fade color box? It should make the arms and legs more in line with the new color scheme.
 * 13) Save your preset, don't want to lose changes now.Neph2 adjusted.png

Let's talk hair. It's a bit too gray. Next, let's talk eyes, shall we?
 * 1) Let's use the color wheel. Move the little circle in the wheel to the topmost position on the first two Hair settings, Root color and Color A.
 * 2) Move the Color B leftmost box to lowest setting.
 * 3) I then used the middle box in Root Color and Color A to lower the intensity a bit but not much, ending up with something like this. (See Hair color picture).
 * 4) Save, then play around with the glossy settings, star hair and light scatter. (light scatter does almost nothing) and reload.
 * 5) Note that the eyebrows are much lighter than the hair. Copy Color A from hair to Eyebrows. Save.
 * 6) While you are at it, copy the same color to nails and body attachments - color C.
 * 7) Genitals-> Vagina color the same. Save.
 * 8) Question is: should you keep the dick at the present color or should you adjust it to purple thing? I leave that up to you.


 * 1) First, I'll try to see if adjusting sclera color to something purple would look nice. I decide against it, and reload.
 * 2) Glad I made that save!.
 * 3) How about a bit of heterochromia?
 * 4) In the upmost row, fifth from the right, click on the chain icon to turn off linking of similar attributes. Let's make the eyes different!.
 * 5) Turn off Iris glow left, and put shape Left to 0.

here's what my finished preset looks like.

Done!

Not really.


 * 1) Let's copy the thing, open up Hybrid: Kludde and paste in material. The fur colors are way too pale!.
 * 2) When editing winged forms, use the second to the right icon to set the animation off (t-pose), because it's annoying.
 * 3) We note that we have changed the color C of attachments, let's copy that to Fur's Color C. Better. This, by the way, would be what would happen if we used the automated propagate attachment colors to fur.
 * 4) I think the fur could be more in line with the hair, though. So, I'll adjust color A: drag the left box slightly down and middle box slightly up, then Color B: Drag the left box way down, to get much darker fur color.
 * 5) Now, I am also going to copy the Color C to Additional Materials - Color
 * 6) I am pretty satisfied with that. I'll copy, reload the original succubus preset and paste the materials to it, saving it again. You won't see the changes, as  succubi do not have fur, but the offpsring will be based on the darker fur tones.Editor neph2kluddevariant.png

Onwards, to third challenge: Why male models?
Let's go to edit us a new Vulwarg: Wulf. You should be having a blue-ish wolf in front of you now.


 * Open the fur category, and paste in
 * 2C160EFF
 * 1B0200FF
 * 7F5641FF
 * 130200FF
 * 71443DFF

into the five first boxes.

Note that the color of the ballsack did not change, and is ugly blue. Save this as BrownWolf, load it. Note how the balls now are adjusted. There are a few colors that aren't updated when you change settings, but are when you load the preset. Be aware, if you ever get frustrated.


 * Now, activate all three fur propagate functions
 * Fur To Attachments
 * Fur To hair
 * Fur To skin.

No need to save, but need to reload.

Copy your wolf, then load a Vulwarg: Lykos and paste.

''' Yikes! '''


 * Editor neph3-like identical twins.png Fur color C, paste it to
 * skin -> color
 * face -> lips color
 * nipples -> color
 * nipples -> accent color


 * Better, but we can improve. Let's get Fur B and paste it to Skin -> Subsurface Color.
 * Go to Nipples, use the left box to adjust the color slightly darker, and the accent color about halfway between that and what it is.
 * Face -> Lips, also slightly darker (left box) and also slightly more intense (middle box).
 * Eyebrows, copy Fur B to Eyebrow Color.
 * Finally, Hair: set ColorB to 030101FF.
 * Use the copy icon and then go back to the male wolf preset, and paste material.

Save.

Oh, by the way, when I made the adjustments to this female form wolf and the kludde earlier I SAVED ALL THE TIME. Even when I did not intend to keep that preset.



4th Neph: Shapely Titan!
Load yourself a Titan: Colossus Red


 * The preset contains a lot of data, and tells the game not only how the neph should look normally, but also how it would look when chubby, or busty or many other variants.
 * I personally think the default alterations are a bit too much, and thus here I'll be sharing my changes to the traits and states for titans.
 * On the left column, second to top, open up full body. In the very bottom, open up traits and states.

Note on the numbers in the full body, then click on chubby.


 * One would expect chubby to increase, but there is also a decrease in muscle bulk.
 * Let's alter our chubby state: all numbers should be the same in both versions. (0.56, 0.6, 0.5, 0.5)
 * Altering the chubby here will be fast but ultimately worse than going category by category.
 * Upper body: Copy all data from default mode to chubby mode. There is no reason I see why the chubby one would have less shoulders.
 * Breasts: Let's keep the as is.
 * On to belly. Set the numbers like so:
 * Fat 0.56 - We did not up chubbiness on the main, so needs much more here.
 * Mega Fat 0.5 - But not really that much
 * Fit 0.52 Not really the thing for chubby
 * Depth 0.64 - Increase here as well
 * Width 0.55 - Increased
 * Vertical Shift 0.5 Removed
 * Pelvis Crease 0.5 Not a fan. Note that both versions With or without are found in human population.
 * WaistNarrow 0.33 not needed as much.
 * Lower Body
 * Hip Width 0.66 Hips don't really increase in width in my version
 * Leg Spread 0.55 And so the legs aren't quite as spread
 * Thigh Girth 0.72 slightly less
 * Thigh Fit 0.47 - Substantial, not toned
 * Calf Girth 0.55 - The rocks outside don't really need more boost
 * Groin Girth 0.65 - adjusted slightly smaller
 * Butt
 * Depth 0.666667 I adjust these
 * Height 0.666667 for slight reduction in size.


 * Next, we will click on the busty but not make any changes.
 * What we will take note of, is that you can actually now only change the size sliders of breasts.
 * Let's click on buxom. We should still have chubby and busty checked as well.
 * We can now adjust only breast and butt categories. Let's turn off busty.
 * Set Butt Height and Width both to 0.666667 for slight reduction. (note that since our baseline chubbiness is smaller, the small changes here are on top of already large changes elsewhere.

We will now adjust pregnant. (There may be a bug that requires buxom to be turned off). No other changes but the pregnant will be 0.58

Note that pregnant is a convenience slider only - you can use it for non-pregnant belly changes if you wish, or you can craft your pregnant belly using only the other sliders.

Right, let's turn off chubby.

None of the changes we made to busty, buxom or pregnant while in chubby mode changed ANYTHNIG in the default mode. We need to adjust busty, buxom and pregnant again...

The we need to adjust Slender, and busty/buxom/pregnant for that, and Meaty and busty buxom and pregnant for that.

Only then is our neph's shape data ready.

I'll invite you to examine the shape of the preset AltRed and compare it to the default Red preset it is based on. Why did I make changes, where, and did they make the shape better or worse in your eyes?

Once more into the breach or any similar hole!
A female Cambion, a bit more on the glowy side of presets. Let's call her HellfireGambion.

I start out by loading the wartorn preset, saving it with new name and immediately loading my new preset to get the default save name.

Let's start with skin. I'll put subsurface color to be something reddish, FF0009BF

Then set the base color to be all white. FFFFFFFF's for respect. We turn to eyes now, and let's do a bit more. They are uniform color glowy now, some definition would be nice.
 * 1) First we reduce the eye glow number to .25
 * 2) Iris glow FFFF00FF
 * 3) Sclera color and glow 000000FF
 * 4) This was actually a bit strange, as paste gave me a different color than moving the color wheel did. Did I uncover a bug? anyway, see the attached screenshot what you should be looking at right now.

On to additional materials: Body attachments is next. Let's do a bit of heat cooling off vibe.
 * 1) Color to 2C0002FF
 * 2) Play with scale, I ended up with 7F7F7FFF
 * 3) Play with use offset and offset a little to see what they do, then set them
 * 4) Use offset 0.5
 * 5) Offset .75
 * 1) Color A 890500FF
 * 2) Glow A DF2C0000
 * 3) Color B 531A00FF
 * 4) Glow B 08000000
 * 5) Copy the color B to Color C and Color D for offspring consistency.

I'll jump to face next, and
 * 1) start by setting decor to 0
 * 2) Then we'll make the lips glow FFFF00FF
 * 3) The glow should be animated, and the setting from that comes from Skin's animated glow setting of 1.0
 * 4) Play with it, but set it back to 1.0

Nipples look off, let's give them some love.
 * 1) Color: 997A00FF
 * 2) Glow: FFFF00FF
 * 3) (Just paste does indeed possibly give strange results: see image.

Head to body, and quickly put in
 * 1) Decor Color to 160001FF
 * 2) Decor Glow to BF0600FF


 * [[File:Editor neph5 editstage3.png]]
 * Then we'll put in more glowy things
 * Genitals - Vagina glow FFFF00FF
 * Anus - Glow FFFF00FF
 * Face - Maw glow FFFF00FF
 * Genitals - Vagina glow FFFF00FF
 * Anus - Glow FFFF00FF
 * Face - Maw glow FFFF00FF

Now, hair: More of the cooling off and darkening as it moves further from the body, so
 * 1) Root Color DCB000FF
 * 2) Color A 130100FF
 * 3) Color B 260000FF
 * 4) Glow FFFF00FF
 * 5) Star Hair 1.0

Now, our tail doesn't really go with the esthetic so let's remove it. Left column, lower box, category Attachments. You can use the tail setting to none and get rid off it. You could turn off the horns and other horny stuff, but let's keep them. Just below it is the Ambient Effects section. Open it, set
 * 1) Ambient Light color to FFFF00FF
 * 2) Ambient Light to 0.33

This won't really show in the editor (too much ambient light), but in the breeding yard, especially at night, she will now be a light source.

Skin
 * 1) Fade color 661718FF
 * 2) Fade: 1.0

AAAAND....

Glow: FFB100FF

There!

I'm not going to show you setting the dick color, but use the body attachments category for inspiration if you wish.

Third neph was all about checking for and setting the values for things you don't see. In this case, fur.

Copy the stuff, and open.. say.. harpy:bat. paste materials.

There's several ways to do this, I played around and ended up with
 * 1) Color A BFB400FF (and Pubic color)
 * 2) Color B FFCB00FF
 * 3) Color C 581B00FF
 * 4) Color D 780400FF
 * 5) Tip Color 524E00FF (and pubic tip color)

Then, fourth neph was all about traits and shapes. Which you should now do. Without my guidance. You got this.

Go forth, and create the presets you always dreamt of!